[GB] The British Empire

Forum for the AstroEmpires guild [GB] The British Empire
 
HomeRegisterLog in
If you can't login, your account may not be activated yet. PM xantonin or The Crow in-game for help.
Search
 
 

Display results as :
 
Rechercher Advanced Search
Latest topics
» Poems
Wed Dec 24, 2014 8:18 am by Shry

» Short Story -- The Blood Fever
Thu Dec 09, 2010 11:21 am by The crow

» IGNGs guide to everything
Tue Oct 05, 2010 8:24 pm by I'm Good Not God

» free porn sites
Sun Oct 03, 2010 9:33 pm by I'm Good Not God

» you all have stinky feet ,,,,,,, and i,m back you lazy bunch of priks. how was your summer?
Sat Sep 25, 2010 2:59 pm by The crow

» Four Word Story
Thu Jul 29, 2010 7:30 pm by Angelous Mortiis

» your accounts...
Sat Jul 24, 2010 11:00 pm by CHERUB

» Axis & Allies
Wed Jul 14, 2010 5:36 am by Angelous Mortiis

» movie download sites,watch movies online etc...
Wed Jul 14, 2010 4:32 am by grim

Top posters
CHERUB
 
The Commonwealth
 
The crow
 
Shry
 
wraithcat
 
Angelous Mortiis
 
xantonin
 
Stolenbabystealerz
 
cdn35
 
GundamMerc
 
Navigation
 Portal
 Index
 Memberlist
 Profile
 FAQ
 Search
Forum
Translator

Social bookmarking
Social bookmarking Digg  Social bookmarking Delicious  Social bookmarking Reddit  Social bookmarking Stumbleupon  Social bookmarking Slashdot  Social bookmarking Yahoo  Social bookmarking Google  Social bookmarking Blinklist  Social bookmarking Blogmarks  Social bookmarking Technorati  

Bookmark and share the address of [GB] The British Empire on your social bookmarking website

Bookmark and share the address of [GB] The British Empire on your social bookmarking website
Flag Counter

Share | 
 

 Efficient Base Attacks

View previous topic View next topic Go down 
AuthorMessage
CHERUB
Lieutenant
Lieutenant
avatar

Posts : 486
Join date : 2010-05-18
Age : 207
Location : In the middle of everywhere

PostSubject: Efficient Base Attacks   Wed Jun 30, 2010 4:21 pm

I've been asked to discuss briefly efficient base attacking. First, make sure your own bases are adequately defended. No stripping base defenses to run pell-mell into a fight. You'll only suffer when retaliations occur.

Second, you need a good Battle Calculator. Try to scout out all the target's bases. By scouting, I mean you'll want to know the base's economy, the composition of the defensive fleet, and any defensive structures and commanders. You will also want their technology levels. You determine this by sneaking a scout into his base and starting an attack, just don't confirm the attack. You'll have his Power, Armour and Shields. From those, you can reverse engineer his technology levels. That will let you determine the real strength of his fleet.

Tech Level = ( (Real Stat/Base Stat) - 1 ) / 0.05

How do you know if you have all his bases? Add up his individual base economy and see if it is within 30% of his total economy. You have to assume he is conducting some trade. If you want to be precise, then you do the same for pirating trade routes as you do with attacks (don't confirm, just note the trades and the economy). With this, you should know the size of his empire.

You will also know which bases are easy targets. Divide his fleet size by the base's economy. That will give you the quality of the base defense. Naturally, the lower result is the weaker base; but do not neglect to consider the value of his turrets in the calculation. You will attack the base with the lowest ratio. This will ensure the highest profit ratio.

What should be in your attack fleet? You will want enough Fighters to destroy all meat (unshielded units). You will want enough Cruisers and Heavy Cruisers to destroy all other shielded ships. Keep a 200:10:6 FT:CR:HC ratio if possible. You will likely need Carriers; remember to retreat them before the attack. You will also want Recyclers, as a good amount of the profit from an attack will come from debris; remember to retreat them as well before the attack. A good retreat idea is to send them to a distant base (carriers as one fleet, recyclers as another). When you have finished the attack, recall your Carriers and recover any FTs you don't need to maintain the occupation. Recall the Recyclers to recover the debris.

Never leave debris! This is a game of economics. Debris allows your opponent to rebuild fleet at your expense. You're supposed to grease the wheels of your war machine with his blood and guts; not the other way around.

How many Recyclers should you bring? You should use your battle calculator to estimate how much debris will remain after the attack. Preferably, you will want to harvest all of the debris in one go. Ideally, you should launch your attack around :20-:25 after the hour, and have your Recyclers return around :25 after the hour. As soon as they have harvested the debris, send them away.

Ask questions, I'll try to answer them.
Back to top Go down
http://video.google.com/videoplay?docid=4689717947890475769#
 
Efficient Base Attacks
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Nobz base size question
» Poison attacks
» warshrine base
» Hellhound Attacks
» Pixel Base

Permissions in this forum:You cannot reply to topics in this forum
[GB] The British Empire :: The British Empire :: Guides-
Jump to: